Saturday, October 11, 2008

Dissidia Updates! Squall vs. Tidus



Who would win in a fight between Squall and Tidus? finally with Dissidia it is now possible to find out the answer....ourself. Lets look at both character's arsenal and the combat mechanics, shall we?

At first glance from the recent trailer at Tokyo Gameshow, Dissidia fighting mechanism looks and feels similar to that of Kingdom Hearts. The character movements seems "floaty" and you'll be able to jump, glide and execute combat in mid-air. The square button is assigned to execute special moves.



As for Tidus, his special move is a blitzball that whooshes toward the enemy at super speed. The special attack is activated after collecting enough "Brave Points" by hitting your opponents with various sub-attacks.



Squall on the other hand had a different set of moves and a different feel. He didn't seem as nimble in the air or as quick on his feet, but he could string a number of sword attacks together, ending with a flurry of swings and a dramatic flourish. From a distance, the standard attack button initiated a carpet of lightning that sped toward his opponents. Squall's special was a circular swing of his sword that sent a flurry of red energy flying at his opponent.

As you can see from the shot above, his trademark finisher the Renzokuken makes a return. Time to hit that trigger hard! XD

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